The Way to Absolute Dungeon Administration – There Is No Reason To Meet With the Opponent! - Volume 01 Chapter 01: Building a Dungeon. Dig There, Doggy
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- Volume 01 Chapter 01: Building a Dungeon. Dig There, Doggy
Volume 01 Chapter 01: Building a Dungeon. Dig There, Doggy
As the light fades and my vision clears, I find myself standing at the boundary between a grassland and a forest.
“Good, looks like you made it here properly this time.”
By the way, apparently when Luna whiffed earlier, she spent two hours searching for me in this world. What an absolute idiot.
“So, are we continuing the talk, or digging a dungeon first?”
For now, it’s quiet around here, but according to the briefing, this place has a medieval Europe-level civilization where slavery is commonplace and magical creatures are roaming around.
It’s not exactly calming…
“Well, how about we make a place to talk calmly first? The skill should already be applied to you, so try saying ‘Dig There, Doggy.’”
“…”
“…”
Silence lingers.
“Why aren’t you saying it!?”
“Don’t give it such a ridiculous name!!”
My anger is absolutely justified.
But standing around like this gets us nowhere… Wait, she said the skill was applied, right? Maybe…
“!?”
Luna looks shocked. No wonder—without saying “Dig There, Doggy,” a window pops up in front of me.
The title, by the way, is [Dig There, Doggy: Dungeon Maker w]. It’s infuriating. It even comes with an animated dog digging a hole. What a pointless flourish.
“What, you’re using a chantless skill!? Read the room!!”
“You’re the one who needs to read the room!!”
As expected, I’d been given a chantless skill. For that moment alone, I was grateful.
I later learned that magic and skills typically require chanting or calling out the skill name to activate.
With silent casting, it’s less obvious, but for something like a standard fireball, you’d have to say something like, “O flames, fueled by my magic…” followed by a bunch of nonsense before it finally activates.
Peak chuunibyou vibes.
To break down skill chanting ranks simply:
Silent Casting > Abbreviated Casting (5 levels) > Fast Casting (5 levels)
That’s the gist. Skills are ranked in five levels, but Luna mentioned she could provide more precise numbers if needed.
It’s designed to be user-friendly, basically.
As for “Dig There, Doggy,” if you had to chant it, it’d apparently take a minimum of four hours. What a joke.
Anyway, I’ll just call it Dungeon Maker from now on. Looking at it, it’s got a tutorial and is intuitive enough that I didn’t struggle.
It’s tailored to me, mimicking a PC interface, reading my thoughts and displaying them as 3D holograms. A touch-panel PC projected in midair—talk about futuristic…
“How boring. Anyway, here’s your starting salary.”
With a ping sound effect, a notification appears in front of me.
[1500 DP (Dungeon Points) received]
Don’t call it a starting salary. It makes me feel like I’m at work, even in another world… Well, I guess it is work, but still…
Whatever, I pull myself together and get to work on building the dungeon. Thanks to Luna’s presence, no monsters come near us.
This Dungeon Maker is a real pain, though.
Why? First, you need to spend DP (Dungeon Points) to claim land.
What’s claiming land? Think of it like buying property rights in Japan. “X yen per tsubo” kind of deal.
When I complained to Luna that it didn’t feel like they wanted me to build quickly, she said:
“What, you can’t even handle this level of management and you expect to run a dungeon?”
It’s a fair point, but I’m not happy about it. Apparently, this system’s been around forever, but most dungeons get abandoned once they’re big enough. No surprise there. Give me a spreadsheet already!
Oh, and there’s a maintenance cost for the dungeon too.
You can eventually buy the land outright, but… this is basically just Earth all over again. Anyway, let’s jot down the expenses. Apparently, Dungeon Maker has a bookkeeping function.
[200 DP: Land (2 km², 100 DP per km²) Note: Annual maintenance (10 DP per km²)
100 DP: Depth (1 km, 100 DP per km) Note: Annual maintenance (10 DP per km)
300 DP: Dungeon Formation (3 floors, 100 DP per floor)
150 DP: Dungeon Customization (3 floors, 50 DP per floor) Customization refers to terrain changes
150 DP: Trap Production (manufacturing only) DP varies by trap
30 DP: Trap Customization (placement) Flat rate of 10 DP per floor
300 DP: Monster Summoning Details later
150 DP: Personal room furniture, etc… (via mail-order system)
Total: 1380 DP, Remaining: 120 DP, After maintenance: 90 DP]
What a harsh world… With an annual maintenance cost of 30 DP, if I just hole up, I’ll be broke in four years. That’s even less savings than I had on Earth.
So yeah, I built it without mercy.
Oh, there’s a prerequisite that “all rooms must be properly connected.” My plan to isolate my room and chill was a no-go. I worked around it, though.
Another important thing: the “Dungeon Core.”
Protecting this is part of the job. Apparently, it’s a magic stone that’s highly valuable in this world and can store DP for savings.
I was given three of them.
If all three get taken, I can’t run the dungeon anymore. It’s not game over, but it’s bad news.
Also, you need to put at least 10 DP into a Dungeon Core and place it in the dungeon, or it won’t function.
The Dungeon Core acts like the dungeon’s key or bank.
I quickly dumped 10 DP into one and transferred the rest to the other cores for savings.
Isn’t it normal to put excess funds in a separate account?
Oh, and maintenance costs are drawn from active Dungeon Cores. If I don’t have enough DP after a year, the dungeon shrinks based on the deficit. Talk about over-engineered.
On the flip side, this means running multiple dungeons is possible.
Also, Dungeon Cores are sold in the Dungeon Management Shop for 5000 DP each.
There are tons of ??? items too.
I bet MS or AC are in there… probably that 10,000,000 DP one…
“Hey, if you’re done, let’s go to your room.”
Luna, looking bored and sulky, says this.
Whose fault do you think this is…?
Anyway, I wanted to check out the dungeon on the way to my room, so I took the shortest route to the third floor.
Luna fell right into a trap. But even a lethal one didn’t affect her, which really drove home that she’s some kind of god-like being.





































